{"total":37,"rows":[{"id":"2202.01771","title":"Pre-Trained Language Models for Interactive Decision-Making","created":"2022-02-03","cited_by_count":221,"area":null},{"id":"2308.01399","title":"Learning to Model the World with Language","created":"2023-07-31","cited_by_count":68,"area":null},{"id":"2110.13136","title":"What Would Jiminy Cricket Do? Towards Agents That Behave Morally","created":"2021-10-25","cited_by_count":57,"area":null},{"id":"2202.08938","title":"Improving Intrinsic Exploration with Language Abstractions","created":"2022-02-17","cited_by_count":49,"area":null},{"id":"2306.11816","title":"Learning to Generate Better Than Your LLM","created":"2023-06-20","cited_by_count":49,"area":null},{"id":"2407.13943","title":"Werewolf Arena: A Case Study in LLM Evaluation via Social Deduction","created":"2024-07-18","cited_by_count":45,"area":null},{"id":"2212.14164","title":"On Transforming Reinforcement Learning by Transformer: The Development Trajectory","created":"2022-12-29","cited_by_count":36,"area":null},{"id":"2110.10963","title":"Neuro-Symbolic Reinforcement Learning with First-Order Logic","created":"2021-10-21","cited_by_count":30,"area":null},{"id":"2201.01251","title":"Multi-Stage Episodic Control for Strategic Exploration in Text Games","created":"2022-01-04","cited_by_count":22,"area":null},{"id":"2303.04926","title":"Automated Cyber Defence: A Review","created":"2023-03-08","cited_by_count":21,"area":null},{"id":"2204.06127","title":"Reinforcement learning on graphs: A survey","created":"2022-04-13","cited_by_count":20,"area":null},{"id":"2107.04132","title":"A Systematic Survey of Text Worlds as Embodied Natural Language Environments","created":"2021-07-08","cited_by_count":17,"area":null},{"id":"2109.09478","title":"A Survey of Text Games for Reinforcement Learning informed by Natural Language","created":"2021-09-20","cited_by_count":14,"area":null},{"id":"2112.08593","title":"Goal-Directed Story Generation: Augmenting Generative Language Models with Reinforcement Learning","created":"2021-12-16","cited_by_count":14,"area":null},{"id":"2208.01174","title":"TextWorldExpress: Simulating Text Games at One Million Steps Per Second","created":"2022-08-01","cited_by_count":13,"area":null},{"id":"2211.04591","title":"Learning to Follow Instructions in Text-Based Games","created":"2022-11-08","cited_by_count":12,"area":null},{"id":"2109.09968","title":"Generalization in Text-based Games via Hierarchical Reinforcement Learning","created":"2021-09-21","cited_by_count":11,"area":null},{"id":"2504.14128","title":"TALES: Text Adventure Learning Environment Suite","created":"2025-04-19","cited_by_count":11,"area":null},{"id":"2204.09597","title":"Perceiving the World: Question-guided Reinforcement Learning for Text-based Games","created":"2022-03-20","cited_by_count":10,"area":null},{"id":"2110.03262","title":"Situated Dialogue Learning through Procedural Environment Generation","created":"2021-10-07","cited_by_count":9,"area":null},{"id":"2110.08470","title":"Case-based Reasoning for Better Generalization in Textual Reinforcement Learning","created":"2021-10-16","cited_by_count":8,"area":null},{"id":"2106.02204","title":"Detecting and Adapting to Novelty in Games","created":"2021-06-04","cited_by_count":7,"area":null},{"id":"2301.10107","title":"Story Shaping: Teaching Agents Human-like Behavior with Stories","created":"2023-01-24","cited_by_count":7,"area":null},{"id":"2110.10973","title":"LOA: Logical Optimal Actions for Text-based Interaction Games","created":"2021-10-21","cited_by_count":6,"area":null},{"id":"2308.01872","title":"Thespian: Multi-Character Text Role-Playing Game Agents","created":"2023-08-03","cited_by_count":6,"area":null},{"id":"2106.05387","title":"Eye of the Beholder: Improved Relation Generalization for Text-based Reinforcement Learning Agents","created":"2021-06-09","cited_by_count":4,"area":null},{"id":"2307.02689","title":"Learning Symbolic Rules over Abstract Meaning Representations for Textual Reinforcement Learning","created":"2023-07-05","cited_by_count":4,"area":null},{"id":"2403.10692","title":"EXPLORER: Exploration-guided Reasoning for Textual Reinforcement Learning","created":"2024-03-15","cited_by_count":3,"area":null},{"id":"2103.09977","title":"Situated Language Learning via Interactive Narratives","created":"2021-03-18","cited_by_count":2,"area":null},{"id":"2109.00077","title":"Interactive Machine Comprehension with Dynamic Knowledge Graphs","created":"2021-08-31","cited_by_count":2,"area":null},{"id":"2109.09371","title":"Learning Natural Language Generation from Scratch","created":"2021-09-20","cited_by_count":2,"area":null},{"id":"2304.07258","title":"Learn What Is Possible, Then Choose What Is Best: Disentangling One-To-Many Relations in Language Through Text-based Games","created":"2023-04-14","cited_by_count":2,"area":null},{"id":"2209.04105","title":"An Analysis of Deep Reinforcement Learning Agents for Text-based Games","created":"2022-09-09","cited_by_count":1,"area":null},{"id":"2311.01928","title":"Constructing Temporal Dynamic Knowledge Graphs from Interactive Text-based Games","created":"2023-11-03","cited_by_count":1,"area":null},{"id":"2401.05822","title":"Towards Goal-Oriented Agents for Evolving Problems Observed via Conversation","created":"2024-01-11","cited_by_count":1,"area":null},{"id":"2211.16002","title":"DiffG-RL: Leveraging Difference between State and Common Sense","created":"2022-11-29","cited_by_count":0,"area":null},{"id":"2607.11501","title":"Comparative Analysis of GAT and BERT for Human-Like Playtesting","created":"2026-07-13","cited_by_count":0,"area":null}],"next_cursor":null}