{"total":156,"rows":[{"id":"2105.04668","title":"HuMoR: 3D Human Motion Model for Robust Pose Estimation","created":"2021-05-10","cited_by_count":324,"area":null},{"id":"2312.05251","title":"Reconstructing Hands in 3D with Transformers","created":"2023-12-08","cited_by_count":306,"area":null},{"id":"2102.06199","title":"A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose","created":"2021-02-11","cited_by_count":233,"area":null},{"id":"2112.12761","title":"BANMo: Building Animatable 3D Neural Models from Many Casual Videos","created":"2021-12-23","cited_by_count":197,"area":null},{"id":"2206.09553","title":"Capturing and Inferring Dense Full-Body Human-Scene Contact","created":"2022-06-20","cited_by_count":180,"area":null},{"id":"2108.07845","title":"ARCH++: Animation-Ready Clothed Human Reconstruction Revisited","created":"2021-08-17","cited_by_count":174,"area":null},{"id":"2108.06428","title":"FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration","created":"2021-08-13","cited_by_count":169,"area":null},{"id":"2309.17448","title":"SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation","created":"2023-09-29","cited_by_count":155,"area":null},{"id":"2108.11944","title":"Probabilistic Modeling for Human Mesh Recovery","created":"2021-08-26","cited_by_count":153,"area":null},{"id":"2112.01524","title":"GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras","created":"2021-12-02","cited_by_count":153,"area":null},{"id":"2207.06400","title":"PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images","created":"2022-07-13","cited_by_count":153,"area":null},{"id":"2112.07642","title":"EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices","created":"2021-12-14","cited_by_count":139,"area":null},{"id":"2105.05301","title":"Collaborative Regression of Expressive Bodies using Moderation","created":"2021-05-11","cited_by_count":137,"area":null},{"id":"2110.00620","title":"SPEC: Seeing People in the Wild with an Estimated Camera","created":"2021-10-01","cited_by_count":135,"area":null},{"id":"2303.16160","title":"One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformer","created":"2023-03-28","cited_by_count":130,"area":null},{"id":"2409.12259","title":"WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wild","created":"2024-09-18","cited_by_count":124,"area":null},{"id":"2104.14639","title":"Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimation","created":"2021-04-29","cited_by_count":123,"area":null},{"id":"2105.02976","title":"LASR: Learning Articulated Shape Reconstruction from a Monocular Video","created":"2021-05-06","cited_by_count":116,"area":null},{"id":"2104.00683","title":"SimPoE: Simulated Character Control for 3D Human Pose Estimation","created":"2021-04-01","cited_by_count":114,"area":null},{"id":"2403.17346","title":"TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos","created":"2024-03-26","cited_by_count":106,"area":null},{"id":"2203.01923","title":"Recovering 3D Human Mesh from Monocular Images: A Survey","created":"2022-03-03","cited_by_count":103,"area":null},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103,"area":null},{"id":"2108.08807","title":"Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing","created":"2021-08-19","cited_by_count":102,"area":null},{"id":"2104.03176","title":"On Self-Contact and Human Pose","created":"2021-04-07","cited_by_count":89,"area":null},{"id":"2203.09364","title":"Interacting Attention Graph for Single Image Two-Hand Reconstruction","created":"2022-03-17","cited_by_count":87,"area":null},{"id":"2210.01868","title":"Capturing and Animation of Body and Clothing from Monocular Video","created":"2022-10-04","cited_by_count":83,"area":null},{"id":"2208.03826","title":"Fine-Grained Egocentric Hand-Object Segmentation: Dataset, Model, and Applications","created":"2022-08-07","cited_by_count":78,"area":null},{"id":"2105.01057","title":"Neural Monocular 3D Human Motion Capture with Physical Awareness","created":"2021-05-03","cited_by_count":71,"area":null},{"id":"2102.06195","title":"Shelf-Supervised Mesh Prediction in the Wild","created":"2021-02-11","cited_by_count":65,"area":null},{"id":"2104.08363","title":"StylePeople: A Generative Model of Fullbody Human Avatars","created":"2021-04-16","cited_by_count":62,"area":null},{"id":"2401.10232","title":"ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactions","created":"2024-01-18","cited_by_count":57,"area":null},{"id":"2203.03609","title":"Human-Aware Object Placement for Visual Environment Reconstruction","created":"2022-03-07","cited_by_count":56,"area":null},{"id":"2104.11536","title":"Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective","created":"2021-04-23","cited_by_count":50,"area":null},{"id":"2304.05690","title":"HybrIK-X: Hybrid Analytical-Neural Inverse Kinematics for Whole-body Mesh Recovery","created":"2023-04-12","cited_by_count":49,"area":null},{"id":"2104.00340","title":"Reconstructing 3D Human Pose by Watching Humans in the Mirror","created":"2021-04-01","cited_by_count":47,"area":null},{"id":"2305.06351","title":"Reconstructing Animatable Categories from Videos","created":"2023-05-10","cited_by_count":47,"area":null},{"id":"2308.11184","title":"ReFit: Recurrent Fitting Network for 3D Human Recovery","created":"2023-08-22","cited_by_count":47,"area":null},{"id":"2109.06166","title":"Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN","created":"2021-09-13","cited_by_count":45,"area":null},{"id":"2308.11737","title":"Animal3D: A Comprehensive Dataset of 3D Animal Pose and Shape","created":"2023-08-22","cited_by_count":44,"area":null},{"id":"2309.06441","title":"Learning Disentangled Avatars with Hybrid 3D Representations","created":"2023-09-12","cited_by_count":44,"area":null},{"id":"2104.08160","title":"Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration","created":"2021-04-16","cited_by_count":41,"area":null},{"id":"2103.07700","title":"NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras","created":"2021-03-13","cited_by_count":40,"area":null},{"id":"2108.02452","title":"VoxelTrack: Multi-Person 3D Human Pose Estimation and Tracking in the Wild","created":"2021-08-05","cited_by_count":39,"area":null},{"id":"2110.03480","title":"Learning to Regress Bodies from Images using Differentiable Semantic Rendering","created":"2021-10-07","cited_by_count":39,"area":null},{"id":"2205.12256","title":"Differentiable Dynamics for Articulated 3d Human Motion Reconstruction","created":"2022-05-24","cited_by_count":39,"area":null},{"id":"2109.05885","title":"Graph-Based 3D Multi-Person Pose Estimation Using Multi-View Images","created":"2021-09-13","cited_by_count":38,"area":null},{"id":"2108.00362","title":"Neural Free-Viewpoint Performance Rendering under Complex Human-object Interactions","created":"2021-08-01","cited_by_count":37,"area":null},{"id":"2205.12292","title":"Trajectory Optimization for Physics-Based Reconstruction of 3d Human Pose from Monocular Video","created":"2022-05-24","cited_by_count":37,"area":null},{"id":"2303.05938","title":"ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstruction","created":"2023-03-10","cited_by_count":37,"area":null},{"id":"2211.16835","title":"Reconstructing Hand-Held Objects from Monocular Video","created":"2022-11-30","cited_by_count":35,"area":null},{"id":"2310.13768","title":"PACE: Human and Camera Motion Estimation from in-the-wild Videos","created":"2023-10-20","cited_by_count":34,"area":null},{"id":"2106.04004","title":"Task-Generic Hierarchical Human Motion Prior using VAEs","created":"2021-06-07","cited_by_count":33,"area":null},{"id":"2108.10378","title":"Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Cameras","created":"2021-08-23","cited_by_count":33,"area":null},{"id":"2501.09782","title":"SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation","created":"2025-01-16","cited_by_count":32,"area":null},{"id":"2107.11646","title":"Hand Image Understanding via Deep Multi-Task Learning","created":"2021-07-24","cited_by_count":31,"area":null},{"id":"2311.16495","title":"Egocentric Whole-Body Motion Capture with FisheyeViT and Diffusion-Based Motion Refinement","created":"2023-11-28","cited_by_count":31,"area":null},{"id":"2308.10123","title":"3D-Aware Neural Body Fitting for Occlusion Robust 3D Human Pose Estimation","created":"2023-08-19","cited_by_count":28,"area":null},{"id":"2404.04430","title":"PhysPT: Physics-aware Pretrained Transformer for Estimating Human Dynamics from Monocular Videos","created":"2024-04-05","cited_by_count":28,"area":null},{"id":"2104.13502","title":"KAMA: 3D Keypoint Aware Body Mesh Articulation","created":"2021-04-27","cited_by_count":27,"area":null},{"id":"2103.06747","title":"ChallenCap: Monocular 3D Capture of Challenging Human Performances using Multi-Modal References","created":"2021-03-11","cited_by_count":26,"area":null},{"id":"2104.11712","title":"Skeletor: Skeletal Transformers for Robust Body-Pose Estimation","created":"2021-04-23","cited_by_count":26,"area":null},{"id":"2204.10549","title":"JIFF: Jointly-aligned Implicit Face Function for High Quality Single View Clothed Human Reconstruction","created":"2022-04-22","cited_by_count":26,"area":null},{"id":"2105.04605","title":"TransPose: Real-time 3D Human Translation and Pose Estimation with Six Inertial Sensors","created":"2021-05-10","cited_by_count":25,"area":null},{"id":"2110.00280","title":"Generalizable Human Pose Triangulation","created":"2021-10-01","cited_by_count":24,"area":null},{"id":"2106.11725","title":"RGB2Hands: Real-Time Tracking of 3D Hand Interactions from Monocular RGB Video","created":"2021-06-22","cited_by_count":23,"area":null},{"id":"2208.11547","title":"ZoomNAS: Searching for Whole-body Human Pose Estimation in the Wild","created":"2022-08-23","cited_by_count":23,"area":null},{"id":"2211.15692","title":"H3WB: Human3.6M 3D WholeBody Dataset and Benchmark","created":"2022-11-28","cited_by_count":23,"area":null},{"id":"2208.08728","title":"Neural Capture of Animatable 3D Human from Monocular Video","created":"2022-08-18","cited_by_count":22,"area":null},{"id":"2210.15040","title":"PERGAMO: Personalized 3D Garments from Monocular Video","created":"2022-10-26","cited_by_count":22,"area":null},{"id":"2308.12965","title":"POCO: 3D Pose and Shape Estimation with Confidence","created":"2023-08-24","cited_by_count":21,"area":null},{"id":"2501.08329","title":"Predicting 4D Hand Trajectory from Monocular Videos","created":"2025-01-14","cited_by_count":21,"area":null},{"id":"2105.13965","title":"Revitalizing Optimization for 3D Human Pose and Shape Estimation: A Sparse Constrained Formulation","created":"2021-05-28","cited_by_count":19,"area":null},{"id":"2203.09287","title":"HybridCap: Inertia-aid Monocular Capture of Challenging Human Motions","created":"2022-03-17","cited_by_count":19,"area":null},{"id":"2401.04730","title":"A Simple Baseline for Spoken Language to Sign Language Translation with 3D Avatars","created":"2024-01-09","cited_by_count":19,"area":null},{"id":"2103.16352","title":"Learning monocular 3D reconstruction of articulated categories from motion","created":"2021-03-30","cited_by_count":18,"area":null},{"id":"2207.11524","title":"Audio-driven Neural Gesture Reenactment with Video Motion Graphs","created":"2022-07-23","cited_by_count":18,"area":null},{"id":"2303.01765","title":"Diverse 3D Hand Gesture Prediction from Body Dynamics by Bilateral Hand Disentanglement","created":"2023-03-03","cited_by_count":18,"area":null},{"id":"2309.00310","title":"Fusing Monocular Images and Sparse IMU Signals for Real-time Human Motion Capture","created":"2023-09-01","cited_by_count":18,"area":null},{"id":"2405.14855","title":"Synergistic Global-space Camera and Human Reconstruction from Videos","created":"2024-05-23","cited_by_count":17,"area":null},{"id":"2111.14824","title":"Learning to Fit Morphable Models","created":"2021-11-29","cited_by_count":16,"area":null},{"id":"2308.09525","title":"Improving 3D Pose Estimation for Sign Language","created":"2023-08-18","cited_by_count":16,"area":null},{"id":"2303.00137","title":"PixHt-Lab: Pixel Height Based Light Effect Generation for Image Compositing","created":"2023-02-28","cited_by_count":15,"area":null},{"id":"2304.00359","title":"SeSDF: Self-evolved Signed Distance Field for Implicit 3D Clothed Human Reconstruction","created":"2023-04-01","cited_by_count":15,"area":null},{"id":"2304.08279","title":"MoDA: Modeling Deformable 3D Objects from Casual Videos","created":"2023-04-17","cited_by_count":13,"area":null},{"id":"2103.03319","title":"Self-supervised 3D Representation Learning of Dressed Humans from Social Media Videos","created":"2021-03-04","cited_by_count":12,"area":null},{"id":"2103.03663","title":"Real-time RGBD-based Extended Body Pose Estimation","created":"2021-03-05","cited_by_count":12,"area":null},{"id":"2103.15573","title":"HumanGPS: Geodesic PreServing Feature for Dense Human Correspondences","created":"2021-03-29","cited_by_count":12,"area":null},{"id":"2210.05665","title":"HiFECap: Monocular High-Fidelity and Expressive Capture of Human Performances","created":"2022-10-11","cited_by_count":12,"area":null},{"id":"2304.10482","title":"Reconstructing Signing Avatars From Video Using Linguistic Priors","created":"2023-04-20","cited_by_count":12,"area":null},{"id":"2312.02617","title":"DreaMo: Articulated 3D Reconstruction From A Single Casual Video","created":"2023-12-05","cited_by_count":12,"area":null},{"id":"2405.12607","title":"S3O: A Dual-Phase Approach for Reconstructing Dynamic Shape and Skeleton of Articulated Objects from Single Monocular Video","created":"2024-05-21","cited_by_count":12,"area":null},{"id":"2409.20563","title":"DressRecon: Freeform 4D Human Reconstruction from Monocular Video","created":"2024-09-30","cited_by_count":12,"area":null},{"id":"2107.06239","title":"Everybody Is Unique: Towards Unbiased Human Mesh Recovery","created":"2021-07-13","cited_by_count":10,"area":null},{"id":"2301.06020","title":"Delving Deep into Pixel Alignment Feature for Accurate Multi-view Human Mesh Recovery","created":"2023-01-15","cited_by_count":10,"area":null},{"id":"2303.07337","title":"PoseExaminer: Automated Testing of Out-of-Distribution Robustness in Human Pose and Shape Estimation","created":"2023-03-13","cited_by_count":10,"area":null},{"id":"2304.06937","title":"CAMM: Building Category-Agnostic and Animatable 3D Models from Monocular Videos","created":"2023-04-14","cited_by_count":10,"area":null},{"id":"2111.01591","title":"Estimating 3D Motion and Forces of Human-Object Interactions from Internet Videos","created":"2021-11-02","cited_by_count":9,"area":null},{"id":"2302.01058","title":"IKOL: Inverse kinematics optimization layer for 3D human pose and shape estimation via Gauss-Newton differentiation","created":"2023-02-02","cited_by_count":9,"area":null},{"id":"2401.08809","title":"Learning Implicit Representation for Reconstructing Articulated Objects","created":"2024-01-16","cited_by_count":9,"area":null},{"id":"2409.16178","title":"SDFit: 3D Object Pose and Shape by Fitting a Morphable SDF to a Single Image","created":"2024-09-24","cited_by_count":9,"area":null}],"next_cursor":"100"}