{"total":695,"rows":[{"id":"2311.04400","title":"LRM: Large Reconstruction Model for Single Image to 3D","created":"2023-11-08","cited_by_count":849,"area":null},{"id":"2305.20091","title":"Humans in 4D: Reconstructing and Tracking Humans with Transformers","created":"2023-05-31","cited_by_count":350,"area":null},{"id":"2104.08527","title":"PARE: Part Attention Regressor for 3D Human Body Estimation","created":"2021-04-17","cited_by_count":337,"area":null},{"id":"2105.04668","title":"HuMoR: 3D Human Motion Model for Robust Pose Estimation","created":"2021-05-10","cited_by_count":324,"area":null},{"id":"2112.09127","title":"ICON: Implicit Clothed humans Obtained from Normals","created":"2021-12-16","cited_by_count":283,"area":null},{"id":"2103.16507","title":"PyMAF: 3D Human Pose and Shape Regression with Pyramidal Mesh Alignment Feedback Loop","created":"2021-03-30","cited_by_count":250,"area":null},{"id":"2204.06950","title":"BEHAVE: Dataset and Method for Tracking Human Object Interactions","created":"2022-04-14","cited_by_count":249,"area":null},{"id":"2208.00571","title":"CLIFF: Carrying Location Information in Full Frames into Human Pose and Shape Estimation","created":"2022-08-01","cited_by_count":238,"area":null},{"id":"2102.06199","title":"A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose","created":"2021-02-11","cited_by_count":233,"area":null},{"id":"2307.00818","title":"Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Dataset","created":"2023-07-03","cited_by_count":227,"area":null},{"id":"2305.06456","title":"Perpetual Humanoid Control for Real-time Simulated Avatars","created":"2023-05-10","cited_by_count":218,"area":null},{"id":"2304.05684","title":"InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions","created":"2023-04-12","cited_by_count":206,"area":"diffusion"},{"id":"2312.07531","title":"WHAM: Reconstructing World-grounded Humans with Accurate 3D Motion","created":"2023-12-12","cited_by_count":206,"area":null},{"id":"2210.13445","title":"Monocular Dynamic View Synthesis: A Reality Check","created":"2022-10-24","cited_by_count":200,"area":null},{"id":"2210.06551","title":"MotionBERT: A Unified Perspective on Learning Human Motion Representations","created":"2022-10-12","cited_by_count":193,"area":null},{"id":"2104.03313","title":"SCANimate: Weakly Supervised Learning of Skinned Clothed Avatar Networks","created":"2021-04-07","cited_by_count":181,"area":null},{"id":"2201.02610","title":"Embodied Hands: Modeling and Capturing Hands and Bodies Together","created":"2022-01-07","cited_by_count":181,"area":null},{"id":"2206.09553","title":"Capturing and Inferring Dense Full-Body Human-Scene Contact","created":"2022-06-20","cited_by_count":180,"area":null},{"id":"2212.04420","title":"Generating Holistic 3D Human Motion from Speech","created":"2022-12-08","cited_by_count":180,"area":null},{"id":"2405.17421","title":"MoSca: Dynamic Gaussian Fusion from Casual Videos via 4D Motion Scaffolds","created":"2024-05-27","cited_by_count":179,"area":null},{"id":"2108.07845","title":"ARCH++: Animation-Ready Clothed Human Reconstruction Revisited","created":"2021-08-17","cited_by_count":174,"area":null},{"id":"2108.06428","title":"FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integration","created":"2021-08-13","cited_by_count":169,"area":null},{"id":"2103.06871","title":"SMPLicit: Topology-aware Generative Model for Clothed People","created":"2021-03-11","cited_by_count":155,"area":null},{"id":"2309.17448","title":"SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimation","created":"2023-09-29","cited_by_count":155,"area":null},{"id":"2304.00916","title":"DreamAvatar: Text-and-Shape Guided 3D Human Avatar Generation via Diffusion Models","created":"2023-04-03","cited_by_count":154,"area":"diffusion"},{"id":"2108.11944","title":"Probabilistic Modeling for Human Mesh Recovery","created":"2021-08-26","cited_by_count":153,"area":null},{"id":"2112.01524","title":"GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Cameras","created":"2021-12-02","cited_by_count":153,"area":null},{"id":"2207.06400","title":"PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Images","created":"2022-07-13","cited_by_count":153,"area":null},{"id":"2101.06894","title":"Kimera: from SLAM to Spatial Perception with 3D Dynamic Scene Graphs","created":"2021-01-18","cited_by_count":144,"area":null},{"id":"2201.12792","title":"SelfRecon: Self Reconstruction Your Digital Avatar from Monocular Video","created":"2022-01-30","cited_by_count":144,"area":null},{"id":"2112.08274","title":"Putting People in their Place: Monocular Regression of 3D People in Depth","created":"2021-12-15","cited_by_count":142,"area":null},{"id":"2302.12827","title":"Decoupling Human and Camera Motion from Videos in the Wild","created":"2023-02-24","cited_by_count":142,"area":null},{"id":"2112.07642","title":"EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devices","created":"2021-12-14","cited_by_count":139,"area":null},{"id":"2212.10550","title":"InstantAvatar: Learning Avatars from Monocular Video in 60 Seconds","created":"2022-12-20","cited_by_count":138,"area":null},{"id":"2105.05301","title":"Collaborative Regression of Expressive Bodies using Moderation","created":"2021-05-11","cited_by_count":137,"area":null},{"id":"2409.06662","title":"World-Grounded Human Motion Recovery via Gravity-View Coordinates","created":"2024-09-10","cited_by_count":137,"area":null},{"id":"2110.00620","title":"SPEC: Seeing People in the Wild with an Estimated Camera","created":"2021-10-01","cited_by_count":135,"area":null},{"id":"2204.13686","title":"HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modeling","created":"2022-04-28","cited_by_count":117,"area":null},{"id":"2105.02976","title":"LASR: Learning Articulated Shape Reconstruction from a Monocular Video","created":"2021-05-06","cited_by_count":116,"area":null},{"id":"2104.00683","title":"SimPoE: Simulated Character Control for 3D Human Pose Estimation","created":"2021-04-01","cited_by_count":114,"area":null},{"id":"2104.07645","title":"A-SDF: Learning Disentangled Signed Distance Functions for Articulated Shape Representation","created":"2021-04-15","cited_by_count":114,"area":null},{"id":"2403.17346","title":"TRAM: Global Trajectory and Motion of 3D Humans from in-the-wild Videos","created":"2024-03-26","cited_by_count":106,"area":null},{"id":"2203.01923","title":"Recovering 3D Human Mesh from Monocular Images: A Survey","created":"2022-03-03","cited_by_count":103,"area":null},{"id":"2303.18246","title":"3D Human Pose Estimation via Intuitive Physics","created":"2023-03-31","cited_by_count":103,"area":null},{"id":"2108.08807","title":"Neural-GIF: Neural Generalized Implicit Functions for Animating People in Clothing","created":"2021-08-19","cited_by_count":102,"area":null},{"id":"2106.05969","title":"Dynamics-Regulated Kinematic Policy for Egocentric Pose Estimation","created":"2021-06-10","cited_by_count":101,"area":null},{"id":"2308.16894","title":"EMDB: The Electromagnetic Database of Global 3D Human Pose and Shape in the Wild","created":"2023-08-31","cited_by_count":97,"area":null},{"id":"2204.02445","title":"CHORE: Contact, Human and Object REconstruction from a single RGB image","created":"2022-04-05","cited_by_count":95,"area":null},{"id":"2404.16752","title":"TokenHMR: Advancing Human Mesh Recovery with a Tokenized Pose Representation","created":"2024-04-25","cited_by_count":95,"area":null},{"id":"2209.12354","title":"InterCap: Joint Markerless 3D Tracking of Humans and Objects in Interaction","created":"2022-09-26","cited_by_count":93,"area":null},{"id":"2306.02850","title":"TRACE: 5D Temporal Regression of Avatars with Dynamic Cameras in 3D Environments","created":"2023-06-05","cited_by_count":91,"area":null},{"id":"2401.08559","title":"Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation","created":"2024-01-16","cited_by_count":91,"area":null},{"id":"2104.03176","title":"On Self-Contact and Human Pose","created":"2021-04-07","cited_by_count":89,"area":null},{"id":"2303.15380","title":"Hi4D: 4D Instance Segmentation of Close Human Interaction","created":"2023-03-27","cited_by_count":87,"area":null},{"id":"2503.15451","title":"MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Space","created":"2025-03-19","cited_by_count":86,"area":null},{"id":"2107.13788","title":"Probabilistic Monocular 3D Human Pose Estimation with Normalizing Flows","created":"2021-07-29","cited_by_count":85,"area":null},{"id":"2207.13807","title":"Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fields","created":"2022-07-27","cited_by_count":85,"area":null},{"id":"2305.12529","title":"DreamWaltz: Make a Scene with Complex 3D Animatable Avatars","created":"2023-05-21","cited_by_count":82,"area":null},{"id":"2105.10441","title":"Driving-Signal Aware Full-Body Avatars","created":"2021-05-21","cited_by_count":81,"area":null},{"id":"2207.13820","title":"Cross-Attention of Disentangled Modalities for 3D Human Mesh Recovery with Transformers","created":"2022-07-27","cited_by_count":81,"area":null},{"id":"2306.12422","title":"DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation","created":"2023-06-21","cited_by_count":81,"area":"diffusion"},{"id":"2402.15509","title":"Seamless Human Motion Composition with Blended Positional Encodings","created":"2024-02-23","cited_by_count":80,"area":null},{"id":"2311.18448","title":"HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Video","created":"2023-11-30","cited_by_count":78,"area":null},{"id":"2410.23266","title":"TOMATO: Assessing Visual Temporal Reasoning Capabilities in Multimodal Foundation Models","created":"2024-10-30","cited_by_count":73,"area":"lr"},{"id":"2104.07660","title":"SCALE: Modeling Clothed Humans with a Surface Codec of Articulated Local Elements","created":"2021-04-15","cited_by_count":72,"area":null},{"id":"2311.15855","title":"SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion","created":"2023-11-27","cited_by_count":72,"area":"diffusion"},{"id":"2311.18836","title":"ChatPose: Chatting about 3D Human Pose","created":"2023-11-30","cited_by_count":72,"area":"mllm"},{"id":"2411.10061","title":"EchoMimicV2: Towards Striking, Simplified, and Semi-Body Human Animation","created":"2024-11-15","cited_by_count":72,"area":null},{"id":"2105.01057","title":"Neural Monocular 3D Human Motion Capture with Physical Awareness","created":"2021-05-03","cited_by_count":71,"area":null},{"id":"2204.02776","title":"3D face reconstruction with dense landmarks","created":"2022-04-06","cited_by_count":70,"area":null},{"id":"2205.07982","title":"TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinement","created":"2022-05-16","cited_by_count":70,"area":null},{"id":"2108.08422","title":"Generating Smooth Pose Sequences for Diverse Human Motion Prediction","created":"2021-08-19","cited_by_count":66,"area":null},{"id":"2109.09913","title":"Physics-based Human Motion Estimation and Synthesis from Videos","created":"2021-09-21","cited_by_count":66,"area":null},{"id":"2207.03434","title":"LASSIE: Learning Articulated Shapes from Sparse Image Ensemble via 3D Part Discovery","created":"2022-07-07","cited_by_count":66,"area":null},{"id":"2102.06195","title":"Shelf-Supervised Mesh Prediction in the Wild","created":"2021-02-11","cited_by_count":65,"area":null},{"id":"2207.09442","title":"Theseus: A Library for Differentiable Nonlinear Optimization","created":"2022-07-19","cited_by_count":65,"area":null},{"id":"2211.16487","title":"DiffPose: Multi-hypothesis Human Pose Estimation using Diffusion models","created":"2022-11-29","cited_by_count":65,"area":"diffusion"},{"id":"2411.08128","title":"CameraHMR: Aligning People with Perspective","created":"2024-11-12","cited_by_count":65,"area":null},{"id":"2110.07588","title":"Playing for 3D Human Recovery","created":"2021-10-14","cited_by_count":64,"area":null},{"id":"2112.13715","title":"SmoothNet: A Plug-and-Play Network for Refining Human Poses in Videos","created":"2021-12-27","cited_by_count":64,"area":null},{"id":"2408.00712","title":"MotionFix: Text-Driven 3D Human Motion Editing","created":"2024-08-01","cited_by_count":64,"area":null},{"id":"2305.06131","title":"Generative AI meets 3D: A Survey on Text-to-3D in AIGC Era","created":"2023-05-10","cited_by_count":61,"area":null},{"id":"2305.16487","title":"EgoHumans: An Egocentric 3D Multi-Human Benchmark","created":"2023-05-25","cited_by_count":60,"area":null},{"id":"2308.03610","title":"AvatarVerse: High-quality & Stable 3D Avatar Creation from Text and Pose","created":"2023-08-07","cited_by_count":60,"area":null},{"id":"2101.06571","title":"S3: Neural Shape, Skeleton, and Skinning Fields for 3D Human Modeling","created":"2021-01-17","cited_by_count":59,"area":null},{"id":"2204.06184","title":"COAP: Compositional Articulated Occupancy of People","created":"2022-04-13","cited_by_count":59,"area":null},{"id":"2401.02400","title":"Learning the 3D Fauna of the Web","created":"2024-01-04","cited_by_count":59,"area":null},{"id":"2108.07044","title":"Towards unconstrained joint hand-object reconstruction from RGB videos","created":"2021-08-16","cited_by_count":58,"area":null},{"id":"2303.16479","title":"Visibility Aware Human-Object Interaction Tracking from Single RGB Camera","created":"2023-03-29","cited_by_count":58,"area":null},{"id":"2206.15258","title":"Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera","created":"2022-06-30","cited_by_count":57,"area":null},{"id":"2212.08641","title":"GFPose: Learning 3D Human Pose Prior with Gradient Fields","created":"2022-12-16","cited_by_count":57,"area":null},{"id":"2104.13454","title":"Estimating Egocentric 3D Human Pose in Global Space","created":"2021-04-27","cited_by_count":56,"area":null},{"id":"2203.03609","title":"Human-Aware Object Placement for Visual Environment Reconstruction","created":"2022-03-07","cited_by_count":56,"area":null},{"id":"2203.05789","title":"FLAG: Flow-based 3D Avatar Generation from Sparse Observations","created":"2022-03-11","cited_by_count":55,"area":null},{"id":"2203.13349","title":"Occluded Human Mesh Recovery","created":"2022-03-24","cited_by_count":54,"area":null},{"id":"2404.02903","title":"LidarDM: Generative LiDAR Simulation in a Generated World","created":"2024-04-03","cited_by_count":54,"area":null},{"id":"2203.16875","title":"MPS-NeRF: Generalizable 3D Human Rendering from Multiview Images","created":"2022-03-31","cited_by_count":53,"area":null},{"id":"2104.11536","title":"Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective","created":"2021-04-23","cited_by_count":50,"area":null},{"id":"2106.09336","title":"THUNDR: Transformer-based 3D HUmaN Reconstruction with Markers","created":"2021-06-17","cited_by_count":50,"area":null},{"id":"2112.11347","title":"Watch It Move: Unsupervised Discovery of 3D Joints for Re-Posing of Articulated Objects","created":"2021-12-21","cited_by_count":50,"area":null}],"next_cursor":"100"}